As the once-dominant Tony Hawk’s Pro Skater franchise entered a steep decline on consoles, Electronic Arts picked up the slack with Skate, an innovative skateboarding title featuring a unique control scheme and emphasis on realism. The game won over extreme sports fans bored with the Tony Hawk series, spawning a console sequel and a spin-off title, Skate It, for the Nintendo Wii and DS.
EA announced today that it will bring Skate It to the App Store in May, complete with an overhauled control scheme suited to the iPhone and iPod Touch.
Skate It will use a gesture-based control system for skate tricks, allowing players to pull off ollies, grabs, and kickflips using finger swipes and flicks. The iPhone must be tilted to maintain balance during manuals and grinds, which can be used to link tricks into high-scoring combinations.
Skate It will feature a single-player campaign, a skate park construction mode, and a replay recording option when it launches in the App Store in May.




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